New World Bans Glitches

Amazon has shut down wealth transfers in New World for the 2nd time in a month, hobbling the in-game economy in an try to limit the damage from yet some other item duplication bug in the popular MMO.

Over the weekend, information started to filter thru the New World community concerning a trophy duplication glitch, letting unscrupulous players create copies of the beneficial items at will. As the phrase of the glitch spread, the price for these trophies began to crater in the in-game marketplace, ruining the investments of time, effort, and in-game cash for many legit players.

On Monday, New World Community Manager Tosch notified the community that the developers were conscious of the glitch. In response, Tosch said they have been “disabling all forms of wealth transfer between players (i.e. sending currency, guild treasury, trading post, player to player trading) while we investigate. Any player that has engaged in the use of this exploit will be actioned against.”

Duplication system defects are nothing new in the world of online games, of course, and these matters frequently show up as new games face down lots of players searching for cracks in their security. With New World, though, this is already routine trouble much less than two months since launch.

On Nov. 1, Community Manager Luxendra notified players of a gold duplication bug, one of a number of big system faults plaguing the game at the time. Amazon additionally shut down wealth transfers at that point, earlier than turning them lower back on the subsequent day after the glitch was once addressed. By November 3, Amazon introduced that it had banned 1,000 cheaters in a single day in its tries to “make New World a fair gameplay environment for our players.”

Is the injury done?
While New World is still somewhat playable with financial transfers shut down, there are some specific knock-on effects to the decision for different in-game systems. Some players, for example, are complaining that the shutdown has prevented them from paying the digital taxes on their in-game towns, leading to automated downgrades that they have no way to prevent.

During both shutdowns, some players have publicly asked for reimbursement to make up for the loss of value to their in-game investments. Others have begun despairing for the long-term health of the game as a whole in light of the recurring problems.

“Yet again [it’s] the people who do not take advantage of the exploits falling further behind,” a poster with the handle Anarchical wrote on the forums. “And as more exploits keep coming up any legit effort out there instantly becomes useless. There have [sic] been many games in the past that have been killed by hackers/cheaters/exploiters, and as time goes on I think this one will meet the same fate if something doesn’t happen soon enough.”

You can pick up New World right now via Steam. It’s $39.99 as a one-off payment, with no subsequent subscription fee to pay. You may want to hold off until you can trade with other players again, though, since the in-game economy is pretty dependent on being able to do this. It remains to be seen whether Amazon Game Studios will be able to stay on top of any further gold dupe bugs that may develop, but we’ll bring you more on this game as soon as we get it.